VR's Exclusives Are Leaving the Store That Paid for Them
A Quest emulator running exclusives on any PC headset, Valve admitting Frame buyers mostly play flatscreen, and Schell's second layoff of 2026.
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A Quest emulator running exclusives on any PC headset, Valve admitting Frame buyers mostly play flatscreen, and Schell's second layoff of 2026.
Meta's Q3 Reality Labs revenue fell to $443M on lower Quest sales, with losses guided to $15B in 2027 and no new headset without a breakthrough.
OpenXR standardized spatial windows, Meta caps apps at two slots, and Pico moved rendering into the OS core. The compositor is XR's next platform.
Meta's Layout and Gaze SDKs wrap spatial windows around 2D Android apps, Fallout: New Vegas gets path tracing, and VMAF v1 changes the bitrate math.
Meta hides a Theater Home cinema in Horizon OS, Norway moves to ban AI glasses in public, Unity ships a browser game editor, and Minecraft lands in Source 2.
Horizon OS 2.9 rebuilds Quest window management and restores classic home environments, plus a Titanfall 2 VR mod and RBF rigging nodes for Blender.
Astro Bot and Titanfall 2 now run in VR through AI-assisted mods while Walkabout Mini Golf cuts a third of its staff. Inside VR's real content pipeline.
Beat Saber rebuilds itself around hand tracking, Dungeons of Eternity brings Half-Life: Alyx style lighting tricks to Quest, and 177 scanned materials go free.
Passthrough is the live camera view of the real world inside a headset. Here is the pipeline from sensor to display, and why depth and latency are hard.
Quest 3 and Valve's Steam Frame are both standalone headsets built for different players. How their specs, streaming, passthrough and prices compare.
Linus Tech Tips leaks a 17-minute Steam Frame unboxing before pulling it, the closest look yet at what Valve ships, minus price and date.
Steam Frame launches in days and Meta's next headset just surfaced, but XR lost Polyarc, Lynx and Breachers in the same stretch. The problem is distribution.
A theatre production built inside VRChat wins an Emmy for Outstanding Emerging Media Program, beating Blumhouse and Fallout entries.
Xbox caps cloud gaming hours on Game Pass, Puzzling Places turns five, plus Metro 2039's 4K 60 ray tracing target and Steam Link's wired beta.
A Pico headset, almost certainly the Space Pro, clears FCC certification, the radio approval ByteDance needs before shipping hardware in the US.
Steam Link finally adds wired USB streaming for Quest, working without WiFi, plus a color passthrough add-on headed for Steam Frame.
ArtStation enables its NoAI tag by default for new uploads and applies it retroactively, as the platform moves to block AI crawlers.
Horizon OS 2.7 lifts the Quest 3 to 207Hz for everyone and 240Hz in developer mode, with the faster mode upscaling to the panel.
Dolphin XR now lets you aim Samus's arm cannon in 6DOF VR, and Metroid Prime's diegetic HUD and scanning map so naturally it feels made for it.
Hands-on impressions say Steam Frame nails what Quest 3 does not: all-day wearability, at around 440 grams with a top strap and glasses-friendly fit.