XR Briefing: 10M Splats at 9.2 ms in a Browser Tab
Radix sorts 10 million Gaussians on the GPU at 9.2 ms per frame in a browser, plus VRChat refusing an AI label and Ultrawings rebuilt for Quest 3.
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Radix sorts 10 million Gaussians on the GPU at 9.2 ms per frame in a browser, plus VRChat refusing an AI label and Ultrawings rebuilt for Quest 3.
OpenXR ratifies spatial containers for 3D app multitasking, a 29 KB JPEG XL encoder on WebGPU, Godot's XR jam winners, and China's XR playbook.
Super Mario 64 as a tabletop diorama on Vision Pro, Owlchemy's Hyper Visor leads XREAL Aura's launch, browser Gaussian splatting, and Getty's Chapter 11.
Ray-Ban Meta recorded speech without the wake word, photos became splats inside a browser, Steam's Linux client went 64-bit, and a Godot sky got rebuilt.
Valve discontinues the Index and cuts 20%, Xbox opens a lab for WebGPU ports, SideQuest drops the cable, and Mothergunship jumps to Unreal 5.7.
Pico Space Pro leaks inside and out in Japanese filings, Steam Frame slips to 2027, Epic tells devs to stop hand-writing code, plus real-time cutting.
Pimax's $1,400 Crystal Pro, Norway's smart glasses ban, a WebGPU summarizer, Ultimechs delisting, and a browser museum of PS1 and N64 assets.
Meta streams college football to Quest in 8K, VR Glasses reshape the Quest line, WebGPU shader components go mainstream, and hand tracking hits VR games.
Meta absorbs 43 Sony XR patents, Pimax prices Crystal Pro at $1,400, plus a WebGPU effects library, Nvidia's Vera core, and a 70-degree FOV simulator.
WebGPU and WebGL both run GPU code in the browser, but only WebGPU has compute shaders. Here is how they differ, and what it means for WebXR.
Bez generates a browser engine from spec text and its own tests, GrapheneOS patches an Android 17 kernel stall, and 180-degree immersive video gets sharp.
A Vulkan rebuild of DLSS 5's neural rendering network matches it bit for bit, plus a full Titanfall 2 VR conversion and hand-tracked Evangelion combat.
Samsung's Android XR smart glasses clear FCC, Meta's $1,300 VR Glasses get a gaming strap, and Sony brings neural upscaling to the base PS5.
Meta VR Glasses arrive at $1,300 with a 37 PPD micro-OLED display and an off-head compute puck, plus Beat Saber's hand-tracking rewrite as Flux.
The first clear images of Meta's next headset surface in Horizon OS firmware, pointing to an ultralight open-periphery design with a compute puck.
A theatre production built inside VRChat wins an Emmy for Outstanding Emerging Media Program, beating Blumhouse and Fallout entries.
ArmorPaint hits 1.0 after seven years as a full rewrite in C with no external libraries, still the free alternative to Substance 3D Painter.
A Pico headset, almost certainly the Space Pro, clears FCC certification, the radio approval ByteDance needs before shipping hardware in the US.
ArtStation enables its NoAI tag by default for new uploads and applies it retroactively, as the platform moves to block AI crawlers.