VR's Exclusives Are Leaving the Store That Paid for Them
A Quest emulator running exclusives on any PC headset, Valve admitting Frame buyers mostly play flatscreen, and Schell's second layoff of 2026.
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A Quest emulator running exclusives on any PC headset, Valve admitting Frame buyers mostly play flatscreen, and Schell's second layoff of 2026.
Xreal's Aura opens at $1,099 with 32 PPD optics and a Godot editor running on the device, days after Valve admits Frame buyers mostly play flat games.
OpenXR ratifies spatial containers for 3D app multitasking, a 29 KB JPEG XL encoder on WebGPU, Godot's XR jam winners, and China's XR playbook.
OpenXR standardized spatial windows, Meta caps apps at two slots, and Pico moved rendering into the OS core. The compositor is XR's next platform.
Vector Gear's dual-chipset open headset, Owlchemy's XREAL Aura lineup, Alibaba's eye-tracking glasses, and Bluey's 2D rendering trick.
Super Mario 64 as a tabletop diorama on Vision Pro, Owlchemy's Hyper Visor leads XREAL Aura's launch, browser Gaussian splatting, and Getty's Chapter 11.
Android XR is Google's platform for XR headsets and smart glasses, built with Samsung and Qualcomm. Here is what runs on it, who ships it, and how to build for it.
Horizon OS 2.9 rebuilds Quest window management and restores classic home environments, plus a Titanfall 2 VR mod and RBF rigging nodes for Blender.
Bez generates a browser engine from spec text and its own tests, GrapheneOS patches an Android 17 kernel stall, and 180-degree immersive video gets sharp.
Samsung's Android XR smart glasses clear FCC, Meta's $1,300 VR Glasses get a gaming strap, and Sony brings neural upscaling to the base PS5.
Blender 5.3 makes Gaussian splats native scene data, Android XR Bridge runs Quest exclusives on PC VR at 4K per eye, and IDC puts glasses at 84.6% of XR.