XR Daily: Meta Builds a Cinema Into Horizon OS
Meta hides a Theater Home cinema in Horizon OS, Norway moves to ban AI glasses in public, Unity ships a browser game editor, and Minecraft lands in Source 2.
The story that matters, argued properly, plus a short list of what else moved in XR and graphics.
Meta hides a Theater Home cinema in Horizon OS, Norway moves to ban AI glasses in public, Unity ships a browser game editor, and Minecraft lands in Source 2.
Meta absorbs 43 Sony XR patents, Pimax prices Crystal Pro at $1,400, plus a WebGPU effects library, Nvidia's Vera core, and a 70-degree FOV simulator.
Horizon OS 2.9 rebuilds Quest window management and restores classic home environments, plus a Titanfall 2 VR mod and RBF rigging nodes for Blender.
An AI-assisted PS4 emulator mod puts Astro Bot on Quest 3, a WebXR tool previews Meta VR Glasses' 70-degree FOV, and Halo runs in a browser tab.
Bez generates a browser engine from spec text and its own tests, GrapheneOS patches an Android 17 kernel stall, and 180-degree immersive video gets sharp.
A Vulkan rebuild of DLSS 5's neural rendering network matches it bit for bit, plus a full Titanfall 2 VR conversion and hand-tracked Evangelion combat.
Samsung's Android XR smart glasses clear FCC, Meta's $1,300 VR Glasses get a gaming strap, and Sony brings neural upscaling to the base PS5.
Arcturus gives Steam Frame true passthrough for $150, Meta opens a $1M hands-first contest, Hologram avatars get a hands-on, and Walkabout cuts staff again.
Meta ships a camera-free Ray-Ban at 43 grams, Ray-Ban Display reaches Europe, Supernatural returns with a price, and Niagara gets a fluid solver.
A Vulkan-compute wavelet codec hits sub-millisecond encode, GPU-sharing VMs make cloud XR cheaper, and SIGGRAPH shows LOD for volumes without popping.